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EAE: MGS
Fall 2010 Projects

Personal
Developer’s Blog

Slinks:
Developer’s Doc

     
             
             
Version Levels are designed to support the core game machines of Slinks, which is you have to find crew members to make through the level. 
So levels require you to find all missing crew members, on that level.  Some do not.
Overview
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Gameplay
___Gameplay Description
___Demo (Prototype)
___Controls (Prototype)
___Controls (Full Game)
___Control Pad
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___Rules
___Prompts / UI
___Winning Conditions
___Modes
___Levels
Game Characters
Story
Game World
Media List
Tech Specs
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
             
             
           
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© 2010 Ryan Bown