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EAE: MGS
Fall 2010 Projects

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Developer’s Blog

Slinks:
Developer’s Doc

     
             
             
Version Supports Xbox 360 control pad

Movement: Joystick
Jump: A button
Linking Up: Automatic with-in very close distance
Stacking Slinks: Y button
Spring Dash: X button
Toss the Captain: Right trigger
Action Key: B button Special Moves

Wall Bounce
: Spring dash towards a wall and hit jump as the captain reach the wall. Repeat as many time as possible. Note: for this
to work, the captain must be in the ascending part of a jump arc. There are specific parts of the level designed for this maneuver, and
some not so obvious. For each Slink you have in you link you can perform 1 wall bounce. I.E. The captain alone, can only perform 1 wall
bounce. A Slink Link of 3 could perform 3 wall bounces, etc.

Slinks Links ( dividing your slink link into 2 units): Left and right bumpers to select, left trigger to divide.

Left and Right bumpers. By pressing the left bumper, you will hi-light the captain in the chain. Press the left bumper again, to select the
next Slink in the said chain. Pressing the right bumper will select the Slink closest to the captain. So, If you have 8 Slinks, and you press
the left bumper 4 times, you will have the 4th Slink selected. Then press the left trigger button to divided your Slinks into Links.

When you have divided you Slink chain, you can link back up easily, by just walking into the other Slink(s). When presented with a puzzle
that requires you to do this, you can switch easily between Slink Links by pressing either the right bumper or the left bumper key. The
right bumper will put you in control of the captain, the left bumper puts you in control of, your second in command. Note, you can not have
more then two Slink Links at a time. However, environmental hazards can divided your Slinks into may Links or individuals, in which you
do not control.
Overview
Marketing
Legal Analysis
Gameplay
___Gameplay Description
___Demo (Prototype)
___Controls (Prototype)
___Controls (Full Game)
___Control Pad
___Interfaces
___Rules
___Prompts / UI
___Winning Conditions
___Modes
___Levels
Game Characters
Story
Game World
Media List
Tech Specs
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
             
             
           
           
         
         
         
© 2010 Ryan Bown